AI Insights · Timothy · October 2023
Top 5 Miner Games on iOS in Saudi Arabia Q3 2023
The performance of the top 5 miner games on iOS in Saudi Arabia during Q3 2023 showcased varied trends in downloads, revenue, and active users.
During Q3 2023, the top 5 miner games on iOS in Saudi Arabia exhibited diverse performance patterns in terms of downloads, revenue, and active users. The data comes from Sensor Tower, where more detailed insights can be found.
Idle Miner Tycoon: Money Games saw a notable fluctuation in weekly downloads, peaking at 9.1K in mid-July before declining to 1.5K by the end of August, and then rising again to 3.9K in the last week of September. Revenue trends were similarly variable, with weekly earnings ranging from $159 to $694. Active users initially grew from 70.9K to a high of 92.1K in late July, before decreasing to 53.7K by the end of the quarter.
Merge and Dig maintained steady weekly downloads in the range of 2.6K to 4.3K until mid-August, after which they dropped to 943 in mid-September and slightly recovered to 1.5K by the end of the quarter. Revenue remained low but consistent, peaking at $39 in late July. Active users showed a slight decline from 15.3K to 13.2K over the quarter.
Gold and Goblins: Idle Games experienced a significant revenue spike at the beginning of September, reaching $5.3K, while other weeks saw earnings between $181 and $968. Downloads peaked at 1.8K in early July but fell sharply to 183 by the end of August, then rose to 555 by the end of September. Active users saw a general decline from 11.2K to 8.4K over the quarter.
Drill & Collect: idle mine dig had varied weekly downloads, peaking at 2.6K in mid-July and dropping to just 29 by the end of September. Revenue saw a high of $390 in late July, with a general decline to $21 by the end of the quarter. Active users initially increased from 2.7K to a peak of 4.6K in late July, before declining to 1.7K by the end of September.
Dig Deep had relatively low weekly downloads, ranging from 562 to 1.4K, with a peak in mid-August. Revenue was minimal, with the highest being $9 in late August. Active users showed an initial increase from 1.6K to 2.6K in mid-August, before declining to 725 by the end of September.
These trends highlight the dynamic nature of the mobile gaming market in Saudi Arabia, with each game exhibiting unique patterns in user engagement and monetization. For more detailed insights and comprehensive data, visit Sensor Tower.